![]() READ MORE: How an ex-Guns ‘N’ Roses guitarist created the Sega Mega-CD’s most eccentric soundtrack.With not long now til launch, it’s a good time to catch up on all of the exciting information we’ve heard about the game so far. It sounds pretty darn plausible to me.Starfieldhas been mentioned for several years, but now it seems to be well within reach. We've got a ship, a robot, an introduction to the guild, and the beginning of a main story quest. Exo_soldier speculates that the Constellation pilot who landed is killed in the conflict, but we're able to complete his mission by taking his ship, his robot pal Vasco, and maybe even the special watch that lets him into the Constellation guild. Unfortunately, bandit faction the Crimson Fleet lands and tries to take over the mining site. This pilot is already aware of artifacts and the visions they produce for those who touch them. Apparently, we don't keep it to ourselves, and sometime later a pilot from the Constellation guild (a group who investigate space weirdness) lands at the dig site. While mining for minerals, we find a buried artifact and touch it (also shown in the trailer) which gives us some sort of visions. The character creation menu shows a company name, Argos Extractors, and an employee number, which implies we begin the game working for a mining company. We don't know if this is correct, or if there are multiple starts to Starfield depending on what sort of character you create, but here's a spoiler warning anyway because someone has a pretty convincing theory on Reddit about how the game begins.Įxo_soldier on Reddit came up with this (opens in new tab) by looking at details and moments shown in the gameplay trailer and piecing them together in a different order. Either way, choosing one religion seems to put you in opposition to the others. "Raised Universal" is a trait that gives you a discount at "the church store" but means you can't use "the Enlightened store." The Enlightened may be another religion or perhaps a group of space-atheists, we're not sure. A few religions are hinted at in Starfield's trait system, and none of them seem to get along. Once upon a time humans looked up at the stars and decided there were gods up there, and even now that we're traveling among the stars that belief hasn't gone away. There are space religions, including giant snake worship If you really want them to have a voice, you'll have to make one up in your head. But in a sandbox like Starfield, I think a silent character is the best way to go. ![]() Not everyone loves the idea of a silent protagonist, and in some RPGs it's nice for your character to be fully voiced. Your character is the strong, silent type (just don't call them silent but deadly, that's something else) and won't be voiced like your character in Fallout 4 was. The trailer made this pretty clear, but it was confirmed by Bethesda earlier today. (Image credit: Bethesda) Your character won't speak One trait is called Starter Home, which states "You own a small house on a peaceful little moon, but it comes with a 50,000 credit mortgage with GalBank." That seems the most terrifyingly realistic detail in the entire game, if you ask me, and also confirms that like in Skyrim, you'll be able to buy a house, if not several homes, in addition to building outposts. You can have a house, and space-parentsĪmong the handful of optional traits shown in the character creation menu, there are two that stand out. And if we can visit our solar system and land on Mars, doesn't that mean we can visit Earth as well? What's the state of our own planet in the distant future Starfield presents? I'm sure Bethesda didn't include a full simulation of Earth in Starfield-that would involve cramming the entirety of Microsoft Flight Simulator into the game-but the idea of visiting Earth is an intriguing one. Qeldroma311 on Reddit (opens in new tab) speculates that this might be one of NASAs old rovers on the surface of Mars.
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